Dear developers,
I was trying to remesh a surface mesh of raw triangulation with Mmgs. Surprisingly, there were wrinkles in the output mesh where it was supposed to be smooth.
I was using mmgs_O3.exe on windows, with the command
mmgs_O3 test.mesh -hausd 0.1
Did I miss some options in the command?
Best regards,
Song
test.mesh (125.0 KB)
test.o.mesh (743.4 KB)


). If it doesn’t work, another solution can be to provide the normals by yourself (if you know them)…
